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Beta Alterations
Before a game finally hits the shelves it goes through various stages of development. Through the press released images from sources such as Rockstar, Gamespot and IGN some of the alterations that where made are very evident, such as the change in Cash and the way that the Executions are carried out. Other alterations are noticed through unlocking the Artwork panels within the game. Some story related alterations happened such as a back story to The Tramp, some gangs where even removed such as The Lost and some characteristics from removed gangs where carried over such as The Jury's hockey masks. During the release of some promotional videos it was shown that Weaponry was even removed from the game, this also proves that it was removed at a late point ind development. Some of these alterations are pointed out below.

 

Cash

In the beta version of the game Cash had a completely different look. Infact he may not have been been named Cash. Below is some of the alterations between the beta and final versions of Cash.

Beta: Cash Alterations

1. In the beta version Cash had an obviously more bulky look. He was much more muscular.

2. He had a deranged look on his face. Perhaps from serving time in jail. Also note the goatee beard he had. He seems to have maintained the same haircut but his hairline is evidently different.

3. He is sporting a vest or "wife beater" in the beta version of the game where as in the final he has a "State county" shirt on and a long sleeved white shirt with the sleeves rolled up in the final.

4. Although very similar his jeans are altered in the beta, in the final one the material reflects that of the state county shirt where as the ones in the beta version of the game look like they are made of a much tougher fabric.

 

 

Executions

The executions look to have had a slightly modified look to them also. The "Rec." is missing from the top left-hand corner as well as the TV static from the top and bottom of the screen. Also missing is the scanlines that move up and down the screen as the execution is happening. The numbers/lettering from the bottom isn't present either. There does appear to be some colour alteration and a gritty like look in the beta however.

Beta: Execution Alterations

 

 

Tramp / Scarecrow

Other alterations that didn’t make it into the final game can be seen through the Art Panels that where included in the game as bonus features.

These Art Panels give us information of specific gangs or characters that were dropped from the final version. One thing to notice is the art panel with information on the Scarecrow; he could well have been the bum/tramp we see in the game. The reason for this is because his information states that when he doesn't have his Scarecrow mask on he will be transformed into any regular bum complete with all the groaning and drunken rants. The actual story behind the Tramp has been dropped but the level in which he is in counted has been left in. There could possible have been an additional scene where the Tramp tried to kill you, perhaps as in a boss level? More information is below.

Beta: Tramp/Scarecrow

The following was taken from the bio included with the Scarecrow artwork.

Scarecrow Bio - Formally the head hunter amongst the smiley's Kenneth Jefferson was stripped of his mask and rank for being responsible for the Piggsy debacle now chastised and long past simple derangement he sleeps rough in the streets of the areas desperately hoping to find and kill Piggsy and redeem himself in the eyes of the commander and his sponsor.... Dressed in rags he resembles any other derelict until he dons the mask and weapon of his scarecrow persona.

Weaponry - Jefferson has a crude yet deadly home made axe wielding it with savage intensity. Audio - If encountered as a tramp Jefferson just make indistinct mumblings and typical drunken rants however when transformed into the scarecrow his past as a smiley come to fore and he descends into maniacal tittering and sibling hissing.

 

 

The Lost / Binbag

Some gangs that made it into early versions of the game where eventualy dropped for whatever reasons, presumably because of not enough time to put them in.

Beta: The Lost / Binbag

The following was taken from the bio included with the Scarecrow artwork.

The Lost - Former rulers of the scrap yard the lost armour provides excellent camouflage and protection at the cost of being heavy and noisy. Their weaponry is gathered from assorted shite of their environment. Shard of rusty steel, broken pipes ect.

Bin Bag - The pack leader for the lost, bin bag made it to an early model before the lost gang lived up to their name emerging from the shadows of the scrap yard roaring like fucking madmen.

 

 

The Jury

And then some characteristics of gangs was carried over to other gangs. Such as the hokey masks from The Jury that eventualy where given to The Skinz.

Beta: The Jury

The following was taken from the bio included with the Scarecrow artwork.

The Jury - Hocky masks are a classic killer design and although the Jury were dropped as a gang the masks had to be kept and were adapted to the skinz gang.

 

 

Weaponry

Even weaponry wasn’t exempt from omission, for whatever reason the spiked bat shown below was removed. This screenshot was taken from the first released TV trailer for the game. The trailer was scheduled to be shown in the US and was only sent out a week before the games release. What this tells us is that the spiked bat was removed very close to release of the game.

Beta: Spiked Bat

Chances are the animations and bat model as well as all appropriate sounds are still present on the game disk. From scanning the game disk other weapons can be found that seem to have not made the cut such as:

Beta: Unused Weapons

Ice Axe - There is also something named ice pick throughout the files, although this is probably the same thing, just named differently by another texture artist. Likely had the same animations as the glass shard or possibly the crowbar.

Black Wood - The black wood was probably from broken fences and such. The weapon was likely introduced at the start of the game and continued through the junkyard scenes.

Hunting Knife – This was likely just an alternate knife, sounds and animations unlikely vary from what is already in there. Possibly taken from Ramirez?

Scythe - Presumably had the same execution methods as the sickle.

Some weapons are referenced but no textures or models can be found on the game disk of them such as:

Metal Pipe – The metal pipe seems to have gone as far as the spiked bat, in all likely hood this would have the same execution methods as what the black wood would have had.

There are also images of what appear to be alternate glass shards, strangulation wire and a secondary sniper rifle. The sniper rifle alteration is most likely just appearance, one probably belonged to the War Dogs while the other to the Cops.

Certain guns where named differently throughout the files, once again most likely due to the fact that different people name them differently or it could be due to copyright reasoning.

 

Have we missed an alteration? Contact us to let us know ...

 

 
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