Manhunt Uncut
Latest News and Updates Contact Forum Affiliates Site Information Site Map
Manhunt:
Archives:

Alterations

Camheds
Cash
Clowns
Executions
The Jury
The Lost/Binbag
The Tramp
Weaponry

 
Beta
 

Before a game finally hits the shelves it goes through various stages of development. Through the press released images from sources such as Rockstar, Gamespot and IGN some of the alterations that where made are very evident, such as the change in Cash and the way that the Executions are carried out, there is even evidence of executions not making the game. Other alterations are noticed through unlocking the Artwork panels within the game. Some story related alterations happened such as a back story to The Tramp, some gangs where even removed such as The Lost, Camheds or The Clowns and some characteristics where from removed gangs where carried over such as The Jury's hockey masks. During the release of some promotional videos it was shown that Weaponry was even removed from the game, this also proves that it was removed at a late point in the development.

Cash

In the beta version of the game Cash had a completely different look. Infact he may not have been been named Cash. Below is some of the alterations between the beta and final versions of Cash.

Beta: Cash Alterations

1. In the beta version Cash had an obviously more bulky look. He was much more muscular.

2. He had a deranged look on his face. Perhaps from serving time in jail. Also note the goatee beard he had. He seems to have maintained the same haircut but his hairline is evidently different.

3. He is sporting a vest or "wife beater" in the beta version of the game where as in the final he has a "State county" shirt on and a long sleeved white shirt with the sleeves rolled up in the final.

4. Although very similar his jeans are altered in the beta, in the final one the material reflects that of the state county shirt where as the ones in the beta version of the game look like they are made of a much tougher fabric.

Executions

The executions look to have had a slightly modified look to them also. The "Rec." is missing from the top left-hand corner as well as the TV static from the top and bottom of the screen. Also missing is the scanlines that move up and down the screen as the execution is happening. The numbers/lettering from the bottom isn't present either. There does appear to be some colour alteration and a gritty like look in the beta however.

Beta: Execution Alterations

The below animations are heavily modified versions of an execution that was briefly shown in the initial batch of videos released through the Valiant Entertainment website. The animation has been enlarged, sharpened and the colour heavily altered.

Beta: Execution Alterations
Beta: Execution Alterations
In the execution Cash seems to club a hunter on the left side of his face followed by a blow to the right, he then forced the hunter to bend over, holding the hunter hunched over with his left hand while he smacks him on the top of the head with his right, after the third blow the hunter falls to the ground. The first two sound effects given off from the execution sound as though they where caused by a baseball bat, very blunt sounds, while the third is a sharp, explosion like effect as though the hunters head was either crushed or his neck broken.

It is clear to see from the image that Cash appears to have something in his hand while performing the execution; presumably he is using either the blackjack or possibly the piece of black wood, which also wasn’t used. It is possible to rule out the baseball bat as it is unlikely he is swinging it with one hand. The spiked bat would have been another possibility if it had not been for the blunt sound effects given as the object collides with the hunters face. Or perhaps it is the back of the spiked bat that makes the first two blows followed by the spiked side of the bat to finish the hunter off.

Either way it is safe to say this execution did not make the cut, what is also interesting about the animation is that Cash comes to the hunter face on before carrying out the execution.

Tramp / Scarecrow

Other alterations that didn’t make it into the final game can be seen through the Art Panels that where included in the game as bonus features.

These Art Panels give us information of specific gangs or characters that were dropped from the final version. One thing to notice is the art panel with information on the Scarecrow; he could well have been the bum/tramp we see in the game. The reason for this is because his information states that when he doesn't have his Scarecrow mask on he will be transformed into any regular bum complete with all the groaning and drunken rants. The actual story behind the Tramp has been dropped but the level in which he is in counted has been left in. There could possible have been an additional scene where the Tramp tried to kill you, perhaps as in a boss level? More information is below.

Beta: Tramp/Scarecrow

The following was taken from the bio included with the Scarecrow artwork.

Scarecrow Bio - Formally the head hunter amongst the smiley's Kenneth Jefferson was stripped of his mask and rank for being responsible for the Piggsy debacle now chastised and long past simple derangement he sleeps rough in the streets of the areas desperately hoping to find and kill Piggsy and redeem himself in the eyes of the commander and his sponsor.... Dressed in rags he resembles any other derelict until he dons the mask and weapon of his scarecrow persona.

Weaponry - Jefferson has a crude yet deadly home made axe wielding it with savage intensity.

Audio - If encountered as a tramp Jefferson just make indistinct mumblings and typical drunken rants however when transformed into the scarecrow his past as a smiley come to fore and he descends into maniacal tittering and sibling hissing.

The Lost / Binbag

Some gangs that made it into early versions of the game where eventualy dropped for whatever reasons, presumably because of not enough time to put them in.

Beta: The Lost / Binbag

The following was taken from the bio included with the Binbag and The Lost artwork(s).

The Lost - Former rulers of the scrap yard the lost armour provides excellent camouflage and protection at the cost of being heavy and noisy. Their weaponry is gathered from assorted shite of their environment. Shard of rusty steel, broken pipes ect.

Bin Bag - The pack leader for the lost, bin bag made it to an early model before the lost gang lived up to their name emerging from the shadows of the scrap yard roaring like fucking madmen.

The Jury

And then some characteristics of gangs was carried over to other gangs. Such as the hockey masks from The Jury that eventualy where given to The Skinz.

Beta: The Jury

The following was taken from the bio included with the "Jury" artwork.

The Jury - Hocky masks are a classic killer design and although the Jury were dropped as a gang the masks had to be kept and were adapted to the skinz gang.

Camheds

The Camheds is an interesting one; no reason is given for the exclusion of the Camheds. They where presumably dropped because the team decided that it was the wrong direction to take the game. Of all the gangs that made or didn’t make the final cut they are the only ones that can be seen as not being believable, this was likely the reason for their exclusion. There is no evidence of them making it into any incarnation of the game, in all likelihood they never made it past the concept stage.

Beta: Camheds

Look - Each member has a camera for a head; presumably this was an early idea to allow the Camheds to film Cash as he went around killing hunters. It is unclear if the cameras where to act as their head or if it was a mask of sorts. Going along the lines of the cameras functioning as their heads it may give us indication to the reasoning for them being dropped. One thing that is known, it would have been extremely interesting to have seen a hunter executed through his eyes, this was possibly the thinking behind the Camheds.

Their clothing is of interest since they are all nicely presented in suits, this is a far cry from the look of the rest of the hunters which all wear customised raggedy clothing all the way to simplistic tank top and jeans. Perhaps they where business men that looked for thrills during the night in Starkweathers productions?

Weaponry - One Camhead has a spiked bat in the artwork drawing and another appears to be holding a lead pipe, both of which are references somewhere else in the game files, these weapons could have possibly been exclusive to the Camheds and where dropped once the Camheds where removed from the game.

The Clowns

The Clowns seem to have made is far into the concept stage of the game, if they where ever included in a build is unknown. The reason for them being dropped is presumably because of too much resemblance between them and the Smileys. It is referenced in the artwork that the Clowns and Smileys had a rivalry and that the Smileys where the superior hunters. All isn’t lost however, within the Innocentz group there is a faction by the name of the ‘Babyfaces’ wich seem to take reference from the Clowns face paint. It is a pity that the Clowns never made it into the game they seem like a really interesting faction.

Beta: The Clowns

The following was taken from the bio included with the "Clowns" artwork.

The clowns are the full in-hunt pack that the player meets and are as extreme as the hunt allows. Laughing and shouting, they pursue runners mainly for the entertainment. Clowns are the most high-ranked pack within the hunt at present due to the barring of the smileys for gross disobedience feirce rivalry exists between the two gangs and although the smileys are regarded as the superior pack, the clowns are not to be laughed at.

Audio - Demented laughter and shouted threats of violence.

Special Ability - Extreamly deadly but possessing no special talents beyond the fact that they are expert hunters. The clowns often snort amphetamines and other stimulants during the hunt, whether or not this enhances their performance is debatable. The clowns don't care if this enhances performance or not, they just like the crack of it.

Sponser - James W. Gacy - Head of cities art galleries and museums.

Weaponry

Even weaponry wasn’t exempt from omission, for whatever reason the spiked bat shown below was removed. This screenshot was taken from the first released TV trailer for the game. The trailer was scheduled to be shown in the US and was only sent out a week before the games release. What this tells us is that the spiked bat was removed very close to release of the game.

Beta: Spiked Bat

Chances are the animations and bat model as well as all appropriate sounds are still present on the game disk. From scanning the game disk other weapons can be found that seem to have not made the cut such as:

Beta: Unused Weapons

Ice Axe - There is also something named ice pick throughout the files, although this is probably the same thing, just named differently by another texture artist. Likely had the same animations as the glass shard or possibly the crowbar.

Black Wood - The black wood was probably from broken fences and such. The weapon was likely introduced at the start of the game and continued through the junkyard scenes.

Hunting Knife – This was likely just an alternate knife, sounds and animations unlikely vary from what is already in there. Possibly taken from Ramirez?

Scythe - Presumably had the same execution methods as the sickle.

Some weapons are referenced but no textures or models can be found on the game disk of them such as:

Metal Pipe – The metal pipe seems to have gone as far as the spiked bat, in all likely hood this would have the same execution methods as what the black wood would have had.

There are also images of what appear to be alternate glass shards, strangulation wire and a secondary sniper rifle. The sniper rifle alteration is most likely just appearance, one probably belonged to the War Dogs while the other to the Cops.

Certain guns where named differently throughout the files, once again most likely due to the fact that different people name them differently or it could be due to copyright reasoning.

 
Manhunt Uncut is Copyright 2005-2006+ and is part of the Game Devotion Network.