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We
decided to create a F.A.Q walkthrough for the
game. Because of the amount of information being
provided was too extensive for one page. So
instead of this page acting as a guide as it
once did it now acts as an overview to each
of the scenes, including information like weapons
and characters that are within that particular
scene. If you are stuck and need help with the
game we suggest you download the F.A.Q.
Walkthrough that we created, it
can be found in the downloads
section of the site.
The
scenes Hard as Nails,
Brawl Game, Monkey
See, Monkey Die and Time
2 Die are all unlockable scenes. Check out
the Unlockables
section to find out how to unlock them.
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Everyone
was convinced of convict
James Earl Cash's execution
last night by lethal injection,
except one inquisitive reporter
who believes the execution
was a hoax. She was right.
Madman and movie director,
Lionel Starkweather, had
him sedated and brought
to his Carcer City 'movie
set’.
Cash regains consciousness
in a locked room. Over the
intercom, a voice tells
Cash to put on a wireless
earpiece to guide him through
his dangerous new career,
the leading role in another
snuff film from Valiant
Video Enterprises.
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Additional Information - |
| Location: |
Abandoned
streets of Carcer City |
| Gangs: |
The
Hoods |
| Weapons: |
Plastic
Bag, Glass Shard |
| Misc: |
Introduction
to the game basics, this level
also features a Carcer Mall,
although this one does not
have any shops within it,
most of the streets however
do feature shops. |
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Cash jumps
through a chute and lands
in an alley way. This alley
leads to another abandoned
section of Carcer City that
is cordoned off for Starkweather's
illicit movies.
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Additional Information - |
| Location: |
Abandoned
streets, just outside the
first Carcer Mall. |
| Gangs: |
The
Hoods |
| Weapons: |
Plastic
Bag, Glass Shard, Black Jack,
Baseball bat, Crowbar |
| Misc: |
The
last Hood you fight in this
level could very well be Mr.
Nasty from the Vailient website,
as a picture on the website
states that this Hood member
is "Me". |
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James Earl
Cash survives Starkweather's
first two scenes of the
Born Again movie and must
now make his way to the
abandoned library.
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Additional Information - |
| Location: |
Abandoned
streets of Carcer City, Carcer
Library Cellar. |
| Gangs: |
The
Hoods |
| Weapons: |
Plastic
Bag, Black Jack, Baseball
bat, Crowbar |
| Misc: |
During
the level the action takes
place in the cellar of the
abandoned Carcer Library. |
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In Starkweather’s
forth production since the
unfortunate incident that
ruined his career in Hollywood,
rising star James Earl Cash
is dropped in an abandoned
junkyard. Here he is faced
with a new gang called the
“Skinz”. The
Skinz are more dangerous
and violent than any other
gang we have seen Cash encounter
previously. The rules are
simple, he must follow Starkweather’s
directions, kill a few hunters
along the way and more importantly…stay
alive! This task is easier
said then done…especially
when four Skinz are chasing
him down wit metal baseball
bats.
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Additional Information - |
| Location: |
Carcer
City Junkyard |
| Gangs: |
The
Skinz |
| Weapons: |
Baseball
Bat, Nail Gun, Wire, Plastic
Bag, Knife |
| Misc: |
If
you use the trainer a bunch
of bottles and lure items
can be seen beyond the first
gate of the Junkyard. |
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James Earl
Cash continues his Junkyard
massacre with the weapons
and lure items that he had
possession in the last scene.
The Objective is to clear
the area of hunters and
open the next gate.
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Additional Information - |
| Location: |
Inside
Denton's City Junkyard |
| Gangs: |
The
Hoods |
| Weapons: |
Baseball
Bat, Nail Gun, Plastic Bag |
| Misc: |
There
are some hidden areas only
accessible via the trainer. |
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An original
breed of hunters awaits
James Earl Cash in the next
scene at the Zoo. They call
themselves the 'Wardogs'
they are a militia group
of gung-ho losers who pack
heat. Unfortunately, Cash
begins the scene without
weapons or items.
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Additional Information - |
| Location: |
Carcer
City Zoo |
| Gangs: |
The
Wardogs |
| Weapons: |
Machete,
Plastic Bag, Glass Shard,
Sawn off Shotgun, Crowbar,
Tranquilizer Gun |
| Misc: |
The
shotgun is in a hidden room,
you'll need the Crowbar to
access it, this requires going
back to the start of the scene. |
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Things get
a bit more interesting for
Cash in Starkweather’s
classic suspense scene “Strapped
for Cash”. The scene
is set in an abandoned zoo,
where Starkweather’s
hired hands…the “Wardogs”,
are given the task of killing
Cash.
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Additional Information - |
| Location: |
Carcer
City Zoo |
| Gangs: |
The
Wardogs |
| Weapons: |
Sawn
off Shotgun, Plastic Bag,
Glass Shard, Wire, Revolver
Six, Tranquilizer Gun |
| Misc: |
There
are some hidden zoo pens you
can access with the use of
the trainer |
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Set in a
run down and long vacated
Carcer mall, Starkweather
regular, James Earl Cash
is faced with notoriously
dangerous and ruthless band
of hunters…the ‘Innocentz’.
No real details are known
about this group except
that Starkweather hired
the gang from somewhere
in the East Los Albos area.
In ‘View of Innocentz’,
Starkweather directs Cash
to run “errands”
around the mall while at
the same time fighting with
the Innocentz. With great
cinematography Starkweather
has again outdone himself
for the enjoyment of his
audiences.
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Additional Information - |
| Location: |
Carcer
City Mall |
| Gangs: |
The
Innocentz |
| Weapons: |
Revolver
Six Shooter, Glass Shard,
Sawn off Shotgun |
| Misc: |
Harvey's
Shoes can only be seen using
the trainer. The Chemist shop
on the same floor hides the
shotgun. |
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Apparently,
Starkweather thought Cash
could use a co-star, so
he has teamed him up with
a sidekick. Cash must rescue
this drunken bum from his
cell.
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Additional Information - |
| Location: |
Abandoned
streets of Carcer City, Carcer
Cemetery |
| Gangs: |
The
Innocentz |
| Weapons: |
Knife,
Glass Shard, Sawn off Shotgun,
Sickle, Axe |
| Misc: |
- |
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From a graveyard
to a graveyard shift at
the local factory, Cash
is on the run and the film
is still rolling.
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Additional Information - |
| Location: |
In
and around the ‘Carcer
City Chem Factory’. |
| Gangs: |
The
Innocentz |
| Weapons: |
Plastic
Bag, Sawn off Shotgun, Light
Handgun, Revolver Six Shooter,
Baseball Bat |
| Misc: |
Using
the trainer additional items
can be seen hidden outside
Carcer Chem. |
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What
could be more befitting
for a Starkweather picture
then having it set in a
mental asylum. In ‘Mouth
of Madness’, veteran
star James Earl Cash is
faced with a new breed of
hunter!... known as the
‘Smileys’ these
perverse lunatics are not
only bordering on the edge
of insanity…but add
firearms to the mix and
it’s the perfect recipe
for some great footage,
The plot of the scene is
simple… if Cash does
as Starkweather directs,
he might just survive with
his sanity and possible
his life.
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Additional Information - |
| Location: |
Carcer
City Mental Asylum (Darkwoods
Penitentiary). |
| Gangs: |
The
Smilies |
| Weapons: |
Meat
Cleaver, Glass Shard, Wire,
Plastic Bag, Sawn off Shotgun,
Light Handgun, Revolver |
| Misc: |
There
is an easter egg close to
the guy that you can electrocute
in the chair if you look closely
the panel next to him. |
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Cash produces
the body of the dress wearing
guard, and then Starkweather
orders him to drop his weapons
in the guard room before
jumping through the large
hole in the floor that takes
him the abandoned lock-up
below.
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Additional Information - |
| Location: |
Carcer
City Mental Asylum(Darkwoods
Penitentiary). |
| Gangs: |
The
Smilies |
| Weapons: |
Hammer,
Baseball Bat, Shotgun, Plastic
Bag, Revolver |
| Misc: |
A
hidden item can be found on
the level if you preformed
well on 'Mouth of Madness'. |
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The sick
hunters want to play Alice
in Wonderland. Cash must
follow the crazy killer
dressed in the White Rabbit
costume.
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Additional Information - |
| Location: |
Carcer
City Mental Asylum(Darkwoods
Penitentiary). |
| Gangs: |
The
Smilies, Cerberus, The White
Rabbit |
| Weapons: |
Assault
Rifle, Light Handgun, Knife,
Plastic Bag, Glass Shard,
Meat Cleaver, Revolver Six
Shooter |
| Misc: |
A
hidden key can be found at
the end of the level. |
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The Wardogs
and Ramirez capture Cash
outside the gate of the
mental asylum strip him
of his weapons, and set
him free for a game of hide
and seek. The next scene
takes place at an abandoned
apartment complex, and the
Wardogs are on the prowl.
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Additional Information - |
| Location: |
Abandoned
Apartment Block |
| Gangs: |
The
Wardogs, Ramirez |
| Weapons: |
Wire,
Machete, Shotgun, Plastic
Bag, Sniper Rifle (Scoped)
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| Misc: |
Ramirez
cannot be executed, any attempts
end up with him throwing you
over his shoulder. |
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Pulling
the strings of the corrupt
Carcer City Police, Starkweather
orders the cops to surround
the reporter's apartment
and secure the surrounding
streets. Anticipating the
ambush, Cash has the journalist
stop the car two blocks
from her home.
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Additional Information - |
| Location: |
Abandoned
streets of Carcer City, Inside
the Reporters apartment |
| Gangs: |
C.C.P.D |
| Weapons: |
Crowbar,
Shotgun, Glass Shard, Nightstick,
Revolver Six Shooter, Light
Handgun, Sniper Rifle (Scoped) |
| Misc: |
There
is a easter egg in the kitchen
of the journalists apartment. |
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The Cops
and SWAT teams dispatch
to the subway. The power
to the subway train is immediately
shut off to further complicate
Cash's escape.
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Additional Information - |
| Location: |
Carcer
City Subway |
| Gangs: |
C.C.P.D,
SWAT |
| Weapons: |
Shotgun
& light, Uzi, Plastic
Bag, Wire, Revolver Six Shooter,
Crowbar, Sniper Rifle |
| Misc: |
Check
around the various timetables
to check out some of the other
Carcer locations. |
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James Earl
Cash makes his way from
the subway to the train
yard as a strange human-pig
snaps his chains in an undisclosed
location.
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Additional Information - |
| Location: |
Carcer
Point Railway Station |
| Gangs: |
C.C.P.D,
SWAT |
| Weapons: |
Shotgun
& light, Uzi, Plastic
Bag, Wire, Revolver Six Shooter,
Crowbar, Sniper Rifle |
| Misc: |
Check
around the various timetables
to check out some of the other
Carcer locations. |
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Our dear
journalist is outside Starkweather's
mansion with a mobile news
team and press choppers
hovering the sky. Starkweather
refuses to comment on her
allegations and his future
in directing is uncertain.
Meanwhile Cash is dumped
in a garage far behind the
mansion. Piggsy, wielding
a chainsaw, is heard nearby
and the Cerberus guards
take off to investigate
the noise.
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Additional Information - |
| Location: |
Outside
Starkweather's Mansion |
| Gangs: |
Cerberus |
| Weapons: |
Wire,
Glass Shard, Crowbar, Heavy
Handgun, Assault Rifle, Shotgun
+ Light, Sniper Rifle (Scoped) |
| Misc: |
There
is a hidden save point in
the middle of the maze. |
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Cerberus
guards inside the mansion
have locked down, the elevator
to prevent anyone from reaching
Starkweather. A guard is
sent to the basement to
turn off the elevator motor,
making Starkweather that
much harder to reach.
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Additional Information - |
| Location: |
Starkweather's
Mansion, First and Second floors |
| Gangs: |
Cerberus,
Cerberus Leader |
| Weapons: |
Plastic
Bag, Heavy Handgun, Assault
Rifle, Sickle |
| Misc: |
Watch
out for security cameras. |
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As Cash
rides the elevator on his
continued pursuit of Starkweather
a madman cuts through the
doors with a chainsaw! Cash
gets away through the elevators
escape hatch and enters
the mansion's attic, amongst
the struggle Cash losses
all his weapons and is faced
to resort to the shadows.
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Additional Information - |
| Location: |
Starkweather's
Attic, Piggsy's Room |
| Gangs: |
Cerberus,
Piggsy, Starkweather |
| Weapons: |
Glass
Shard, Wooden Stake, Chainsaw,
Assault Rifle |
| Misc: |
The
last story scene. |
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The missions
objective for this bonus
game is to kill as many
hunters as you possibly
can, there is no time limit
that means you can take
your time and do things
right. You have a nail gun
and plenty of nails, more
nails get spawned before
you can run out, make sure
you shoot the gas tanks
for explosions, as this
may take out the three hunters
all at once, it is worth
a try now and again.
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Additional Information - |
| Location: |
Carcer
City |
| Gangs: |
The
Hoods |
| Weapons: |
Baseball
Bat, Nail Gun |
| Misc: |
This
is a edited scene from 'Road
to Ruin'. |
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The objective
for this level is similar
to the last you must kill
for as long as possible
without being killed. You
have three gangs to face
up too but they won't necessarily
gang up on you all at once,
you can expect two or three
at any one time trying to
fight you. It is best to
block or run away from attacks
and then go over and join
the crowd fighting then
try and separate from the
crowd and fight one on one
with someone. There is a
glass shard by the basketball
hoop for you to use.
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Additional Information - |
| Location: |
Abandoned
Streets of Carcer City |
| Gangs: |
The
Hoods, The Innocentz, The Skinz |
| Weapons: |
Glass
Shard |
| Misc: |
This
is a edited scene from ‘Born
Again’. |
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A banana
shortage at the zoo has
given the zoo monkeys an
appetite for death! Start
feeding them lead to avoid
becoming part of their menu.
This scene takes place in
the zoo that you pass through
in ‘Strapped For Cash’.
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Additional Information - |
| Location: |
Carcer
City Zoo |
| Gangs: |
The
Monkeys |
| Weapons: |
Glass
Shard, Machete, Sawn off Shotgun |
| Misc: |
This
is a edited scene from 'Strapped
for Cash'. |
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A whole
brand new level for you
to hunt in, you have three
areas to take out the Hoods
from these are the roof
tops, the alleyways and
the warehouse. This map
isn't in the game and it's
a final scene from Starkweather,
he will instruct you to
start killing the hoods
for him so you can escape
on a truck. If you manage
to live long enough you
also get access to a chainsaw.
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Additional Information - |
| Location: |
Abandoned
Streets of Carcer City |
| Gangs: |
The
Hoods |
| Weapons: |
Plastic
Bag, Glass Shard, Chainsaw,
Crowbar |
| Misc: |
The
chainsaw is hidden in the
warehouse; also in this scene
is a hidden save point and
some items. |
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