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Manhunt:
Archives:

Scenes

Scenes
Born Again
Doorway into Hell
Road to Ruin
White Trash
Fuelled by Hate
Grounds for Assault
Strapped for Cash
View of Innocence
Drunk Driving
Graveyard Shift
Mouth of Madness
Doing Time
Kill the Rabbit
Divided they Fall
Press Coverage
Wrong Side of the Tracks
Trained to Kill
Border Patrol
Key Personnel
Deliverance
Bonus Scenes
Hard as Nails
Brawl Game
Monkey See, Monkey Die
Time 2 Die

 
Scenes
 

We decided to create a F.A.Q walkthrough for the game. Because of the amount of information being provided was too extensive for one page. So instead of this page acting as a guide as it once did it now acts as an overview to each of the scenes, including information like weapons and characters that are within that particular scene. If you are stuck and need help with the game we suggest you download the F.A.Q. Walkthrough that we created, it can be found in the downloads section of the site.

The scenes Hard as Nails, Brawl Game, Monkey See, Monkey Die and Time 2 Die are all unlockable scenes. Check out the Unlockables section to find out how to unlock them.

Born Again

Born Again

Everyone was convinced of convict James Earl Cash's execution last night by lethal injection, except one inquisitive reporter who believes the execution was a hoax. She was right. Madman and movie director, Lionel Starkweather, had him sedated and brought to his Carcer City 'movie set’.
Cash regains consciousness in a locked room. Over the intercom, a voice tells Cash to put on a wireless earpiece to guide him through his dangerous new career, the leading role in another snuff film from Valiant Video Enterprises.

- Additional Information -

Location: Abandoned streets of Carcer City
Gangs: The Hoods
Weapons: Plastic Bag, Glass Shard
Misc:
Introduction to the game basics, this level also features a Carcer Mall, although this one does not have any shops within it, most of the streets however do feature shops.
Doorway into Hell

Doorway into Hell

Cash jumps through a chute and lands in an alley way. This alley leads to another abandoned section of Carcer City that is cordoned off for Starkweather's illicit movies.

- Additional Information -

Location:
Abandoned streets, just outside the first Carcer Mall.
Gangs:
The Hoods
Weapons:
Plastic Bag, Glass Shard, Black Jack, Baseball bat, Crowbar
Misc:
The last Hood you fight in this level could very well be Mr. Nasty from the Vailient website, as a picture on the website states that this Hood member is "Me".
Road to Ruin

Road to Ruin

James Earl Cash survives Starkweather's first two scenes of the Born Again movie and must now make his way to the abandoned library.

- Additional Information -

Location:
Abandoned streets of Carcer City, Carcer Library Cellar.
Gangs:
The Hoods
Weapons:
Plastic Bag, Black Jack, Baseball bat, Crowbar
Misc:
During the level the action takes place in the cellar of the abandoned Carcer Library.
White Trash

White Trash

In Starkweather’s forth production since the unfortunate incident that ruined his career in Hollywood, rising star James Earl Cash is dropped in an abandoned junkyard. Here he is faced with a new gang called the “Skinz”. The Skinz are more dangerous and violent than any other gang we have seen Cash encounter previously. The rules are simple, he must follow Starkweather’s directions, kill a few hunters along the way and more importantly…stay alive! This task is easier said then done…especially when four Skinz are chasing him down wit metal baseball bats.

- Additional Information -

Location:
Carcer City Junkyard
Gangs:
The Skinz
Weapons:
Baseball Bat, Nail Gun, Wire, Plastic Bag, Knife
Misc:
If you use the trainer a bunch of bottles and lure items can be seen beyond the first gate of the Junkyard.
Fuelled by Hate

Fuelled by Hate

James Earl Cash continues his Junkyard massacre with the weapons and lure items that he had possession in the last scene. The Objective is to clear the area of hunters and open the next gate.

- Additional Information -

Location:
Inside Denton's City Junkyard
Gangs:
The Hoods
Weapons:
Baseball Bat, Nail Gun, Plastic Bag
Misc:
There are some hidden areas only accessible via the trainer.
Grounds for Assault

Grounds for Assault

An original breed of hunters awaits James Earl Cash in the next scene at the Zoo. They call themselves the 'Wardogs' they are a militia group of gung-ho losers who pack heat. Unfortunately, Cash begins the scene without weapons or items.

- Additional Information -

Location:
Carcer City Zoo
Gangs:
The Wardogs
Weapons:
Machete, Plastic Bag, Glass Shard, Sawn off Shotgun, Crowbar, Tranquilizer Gun
Misc:
The shotgun is in a hidden room, you'll need the Crowbar to access it, this requires going back to the start of the scene.
Strapped for Cash

Strapped for Cash

Things get a bit more interesting for Cash in Starkweather’s classic suspense scene “Strapped for Cash”. The scene is set in an abandoned zoo, where Starkweather’s hired hands…the “Wardogs”, are given the task of killing Cash.

- Additional Information -

Location:
Carcer City Zoo
Gangs:
The Wardogs
Weapons:
Sawn off Shotgun, Plastic Bag, Glass Shard, Wire, Revolver Six, Tranquilizer Gun
Misc:
There are some hidden zoo pens you can access with the use of the trainer
View of Innocence

View of Innocence

Set in a run down and long vacated Carcer mall, Starkweather regular, James Earl Cash is faced with notoriously dangerous and ruthless band of hunters…the ‘Innocentz’. No real details are known about this group except that Starkweather hired the gang from somewhere in the East Los Albos area. In ‘View of Innocentz’, Starkweather directs Cash to run “errands” around the mall while at the same time fighting with the Innocentz. With great cinematography Starkweather has again outdone himself for the enjoyment of his audiences.

- Additional Information -

Location:
Carcer City Mall
Gangs:
The Innocentz
Weapons:
Revolver Six Shooter, Glass Shard, Sawn off Shotgun
Misc:
Harvey's Shoes can only be seen using the trainer. The Chemist shop on the same floor hides the shotgun.
Drunk Driving

Drunk Driving

Apparently, Starkweather thought Cash could use a co-star, so he has teamed him up with a sidekick. Cash must rescue this drunken bum from his cell.

- Additional Information -

Location: Abandoned streets of Carcer City, Carcer Cemetery
Gangs: The Innocentz
Weapons: Knife, Glass Shard, Sawn off Shotgun, Sickle, Axe
Misc: -
Graveyard Shift

Graveyard Shift

From a graveyard to a graveyard shift at the local factory, Cash is on the run and the film is still rolling.

- Additional Information -

Location:
In and around the ‘Carcer City Chem Factory’.
Gangs:
The Innocentz
Weapons:
Plastic Bag, Sawn off Shotgun, Light Handgun, Revolver Six Shooter, Baseball Bat
Misc:
Using the trainer additional items can be seen hidden outside Carcer Chem.
Mouth of Madness

Mouth of Madness

What could be more befitting for a Starkweather picture then having it set in a mental asylum. In ‘Mouth of Madness’, veteran star James Earl Cash is faced with a new breed of hunter!... known as the ‘Smileys’ these perverse lunatics are not only bordering on the edge of insanity…but add firearms to the mix and it’s the perfect recipe for some great footage, The plot of the scene is simple… if Cash does as Starkweather directs, he might just survive with his sanity and possible his life.

- Additional Information -

Location: Carcer City Mental Asylum (Darkwoods Penitentiary).
Gangs:
The Smilies
Weapons:
Meat Cleaver, Glass Shard, Wire, Plastic Bag, Sawn off Shotgun, Light Handgun, Revolver
Misc:
There is an easter egg close to the guy that you can electrocute in the chair if you look closely the panel next to him.
Doing Time

Doing Time

Cash produces the body of the dress wearing guard, and then Starkweather orders him to drop his weapons in the guard room before jumping through the large hole in the floor that takes him the abandoned lock-up below.

- Additional Information -

Location:
Carcer City Mental Asylum(Darkwoods Penitentiary).
Gangs:
The Smilies
Weapons:
Hammer, Baseball Bat, Shotgun, Plastic Bag, Revolver
Misc:
A hidden item can be found on the level if you preformed well on 'Mouth of Madness'.
Kill the Rabbit

Kill the Rabbit

The sick hunters want to play Alice in Wonderland. Cash must follow the crazy killer dressed in the White Rabbit costume.

- Additional Information -

Location:
Carcer City Mental Asylum(Darkwoods Penitentiary).
Gangs:
The Smilies, Cerberus, The White Rabbit
Weapons:
Assault Rifle, Light Handgun, Knife, Plastic Bag, Glass Shard, Meat Cleaver, Revolver Six Shooter
Misc:
A hidden key can be found at the end of the level.
Divided they Fall

Divided they Fall

The Wardogs and Ramirez capture Cash outside the gate of the mental asylum strip him of his weapons, and set him free for a game of hide and seek. The next scene takes place at an abandoned apartment complex, and the Wardogs are on the prowl.

- Additional Information -

Location:
Abandoned Apartment Block
Gangs:
The Wardogs, Ramirez
Weapons:
Wire, Machete, Shotgun, Plastic Bag, Sniper Rifle (Scoped)
Misc:
Ramirez cannot be executed, any attempts end up with him throwing you over his shoulder.
Press Coverage

Press Coverage

Pulling the strings of the corrupt Carcer City Police, Starkweather orders the cops to surround the reporter's apartment and secure the surrounding streets. Anticipating the ambush, Cash has the journalist stop the car two blocks from her home.

- Additional Information -

Location:
Abandoned streets of Carcer City, Inside the Reporters apartment
Gangs:
C.C.P.D
Weapons:
Crowbar, Shotgun, Glass Shard, Nightstick, Revolver Six Shooter, Light Handgun, Sniper Rifle (Scoped)
Misc:
There is a easter egg in the kitchen of the journalists apartment.
Wrong Side of the Tracks

Wrong Side of the Tracks

The Cops and SWAT teams dispatch to the subway. The power to the subway train is immediately shut off to further complicate Cash's escape.

- Additional Information -

Location:
Carcer City Subway
Gangs:
C.C.P.D, SWAT
Weapons:
Shotgun & light, Uzi, Plastic Bag, Wire, Revolver Six Shooter, Crowbar, Sniper Rifle
Misc:
Check around the various timetables to check out some of the other Carcer locations.
Trained to Kill

Trained to Kill

James Earl Cash makes his way from the subway to the train yard as a strange human-pig snaps his chains in an undisclosed location.

- Additional Information -

Location:
Carcer Point Railway Station
Gangs:
C.C.P.D, SWAT
Weapons:
Shotgun & light, Uzi, Plastic Bag, Wire, Revolver Six Shooter, Crowbar, Sniper Rifle
Misc:
Check around the various timetables to check out some of the other Carcer locations.
Border Patrol

Border Patrol

Our dear journalist is outside Starkweather's mansion with a mobile news team and press choppers hovering the sky. Starkweather refuses to comment on her allegations and his future in directing is uncertain. Meanwhile Cash is dumped in a garage far behind the mansion. Piggsy, wielding a chainsaw, is heard nearby and the Cerberus guards take off to investigate the noise.

- Additional Information -

Location:
Outside Starkweather's Mansion
Gangs:
Cerberus
Weapons:
Wire, Glass Shard, Crowbar, Heavy Handgun, Assault Rifle, Shotgun + Light, Sniper Rifle (Scoped)
Misc:
There is a hidden save point in the middle of the maze.
Key Personnel

Key Personnel

Cerberus guards inside the mansion have locked down, the elevator to prevent anyone from reaching Starkweather. A guard is sent to the basement to turn off the elevator motor, making Starkweather that much harder to reach.

- Additional Information -

Location: Starkweather's Mansion, First and Second floors
Gangs: Cerberus, Cerberus Leader
Weapons: Plastic Bag, Heavy Handgun, Assault Rifle, Sickle
Misc: Watch out for security cameras.
Deliverance

Deliverance

As Cash rides the elevator on his continued pursuit of Starkweather a madman cuts through the doors with a chainsaw! Cash gets away through the elevators escape hatch and enters the mansion's attic, amongst the struggle Cash losses all his weapons and is faced to resort to the shadows.

- Additional Information -

Location: Starkweather's Attic, Piggsy's Room
Gangs: Cerberus, Piggsy, Starkweather
Weapons: Glass Shard, Wooden Stake, Chainsaw, Assault Rifle
Misc: The last story scene.
Hard as Nails

Hard as Nails

The missions objective for this bonus game is to kill as many hunters as you possibly can, there is no time limit that means you can take your time and do things right. You have a nail gun and plenty of nails, more nails get spawned before you can run out, make sure you shoot the gas tanks for explosions, as this may take out the three hunters all at once, it is worth a try now and again.

- Additional Information -

Location: Carcer City
Gangs: The Hoods
Weapons: Baseball Bat, Nail Gun
Misc: This is a edited scene from 'Road to Ruin'.
Brawl Game

Brawl Game

The objective for this level is similar to the last you must kill for as long as possible without being killed. You have three gangs to face up too but they won't necessarily gang up on you all at once, you can expect two or three at any one time trying to fight you. It is best to block or run away from attacks and then go over and join the crowd fighting then try and separate from the crowd and fight one on one with someone. There is a glass shard by the basketball hoop for you to use.

- Additional Information -

Location: Abandoned Streets of Carcer City
Gangs: The Hoods, The Innocentz, The Skinz
Weapons: Glass Shard
Misc: This is a edited scene from ‘Born Again’.
Monkey See, Monkey Die

Monkey See, Monkey Die

A banana shortage at the zoo has given the zoo monkeys an appetite for death! Start feeding them lead to avoid becoming part of their menu. This scene takes place in the zoo that you pass through in ‘Strapped For Cash’.

- Additional Information -

Location: Carcer City Zoo
Gangs: The Monkeys
Weapons: Glass Shard, Machete, Sawn off Shotgun
Misc: This is a edited scene from 'Strapped for Cash'.
Time 2 Die

Time 2 Die

A whole brand new level for you to hunt in, you have three areas to take out the Hoods from these are the roof tops, the alleyways and the warehouse. This map isn't in the game and it's a final scene from Starkweather, he will instruct you to start killing the hoods for him so you can escape on a truck. If you manage to live long enough you also get access to a chainsaw.

- Additional Information -

Location:
Abandoned Streets of Carcer City
Gangs:
The Hoods
Weapons:
Plastic Bag, Glass Shard, Chainsaw, Crowbar
Misc:
The chainsaw is hidden in the warehouse; also in this scene is a hidden save point and some items.
 
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