Manhunt Uncut
Latest News and Updates Contact Forum Affiliates Site Information Site Map
Manhunt:
Archives:

Weapon Class

Yellow Class
Brick
Bottle
Can
Head
Green Class
Plastic Bag
Wire
Glass Shard
Wooden Stake
Blue Class
Crowbar
Knife
Wooden Bat
Blackjack
Nightstick
Machete
Meat Cleaver
Axe
Sickle
Revolver
Heavy Handgun
Submachine Gun
Nail Gun
Hammer
Red Class
Metal bat
Sawed-Off Shotgun
Shotgun
Sniper Rifle
Tranquilizer Rifle
Assault Rifle
Chainsaw

 
Weapons
 

In order to stay alive in Carcer City, Cash is forced eliminate every hunter that comes in his way. He can perform this by various means; the weapons are broken down into classes as follow.

Green class weapons may be used only once, while Blue class weapons may be used repeatedly. The metal bat and chainsaw are the only Red class weapons that executions can be performed with. Although Yellow class items can be used against hunters they are primarily for luring them in for an execution.

Executions have three levels of violence to them: hasty, violent and gruesome, the longer you hold the execution button down the higher the rating of execution you achieve.

Brick / Bottle / Can / Head

Item description: All yellow class items are known as "lure" items. They are used to lure a hunter into a specific area allowing you to execute them. Lures cannot be used to kill hunters instead they are used to distract a hunter so that he can be easily executed all of them can be reused apart from the bottle which smashes when thrown. If a hunters head has been decapitated using the machete or similar weapon his head can be picked up and used as a lure.

Brick: Bricks can be seen throughout the streets of carcer city. bricks are a multiple use lure item, meaning they can be reused once picked up. Used in a similar way to the can the brick can be used to daze a hunter if thrown at his head if Cash is quick he can get round behind the hunter and execute him. They cannot be used as a weapon.

Bottle: Bottles can also be found throughout the streets of carcer city. Bottles are a single use lure item, meaning they can be reused once picked up. The bottle is the only lure that can’t be used after it has been thrown as it smashes, apart from that this weapon can be used in a similar fashion to the above.

Can: As is bottles and bricks, cans can be found throughout Carcer city however they can also be found in "Sprunk" vending machines if you shoot at them. Cans are found throughout Carcer City they can be used to lure a hunter into Cash’s direction or to get a crowd of hunters away from Cash so they can then be split up and killed. Cans are multiple use lure items.

Head: You can aquire a hunters head by severing it from the body. In order to do this you have to use the machete/meat cleaver or achieve a Gruesom attack with the wire. If a hunter has been decapitated his head can be used to lure another hunter, this lure is different from the other lures although because a hunter will see the head and treat it similar to how he would if It were a body of a fallen hunter.

Brick / Bottle / Can / Head
Plastic Bag

Plastic Bag

Item description: To you it’s an everyday household item, it holds groceries, or even your take-out dinner, but to a hard-earned hunter/killer, it’s another weapon in his arsenal. The plastic bag has huge potential as another means of eradicating your enemy in a silent fashion.

Hasty: Cash quickly slips the bag over the hunter's head and holds it tightly around their throat as the victim frantically fights for air. After about 6 - 8 seconds the muffled screaming stops as it's all over and Cash let's their body fall to the ground with a thud.

Violent: Cash puts the plastic bag over the hunter's head and gives them a quick punch to the kidney which causes them to turn around and fall to the ground on their knees. Cash then holds their head while he knees them in the face 3 times before they are dead.

Gruesome: Cash slips the bag over the hunter's head, quickly spins them around and gives them 4 hard and painful punches in the face before causing them to let out muffled moans of pain. Then he grabs their head and twists it until you hear a loud crack from their neck. Then he drops their lifeless body to the ground.

Carried by:
No one
Scenes:
Born Again, Doorway into Hell, Road to Ruin, White Trash, Fuelled by Hate, Grounds for Assault, Strapped for Cash, Graveyard Shift, Mouth of Madness, Doing Time, Kill the Rabbit, Divided they Fall, Wrong Side of the Tracks, Trained to Kill, Key Personnel, Time 2 Die
Ammunition: None
Wire

Wire
Item description: Used for strangling opponents, it’s silent and quite deadly. This weapon can be seen throughout Stark weather’s films. A simple mode of killing, the weapon is made of two handles joined by a razor sharp wire. Used by sneaking up behind a victim and pulling the wire over his head and onto his neck. The wire squeezes the life out of him.

Hasty: Cash quickly slips the wire across the hunter's throat and pulls it tightly to cut off the air flow which the hunter shows you as he grabs at his throat fighting for air. Soon after Cash releases his grip and pushes the body away so it can fall.

Violent: Very similar as the first execution except Cash spins the hunter around after he places the wire around their neck. He stares them right in the face as the gasp for air but it doesn't seem to bother Cash as he chokes the life out of them.

Gruesome:: Cash puts the wire around their neck and kicks the back of the hunter's legs making him fall to his knees. Cash then puts his knee on the hunter's back to give him support as he saws through their neck with the wire while making a horrible sound of flesh being cut and torn. Once the wire is all the way through their neck the hunter's head falls off leaving a bloody stump where it used to be.

Carried by:
No one
Scenes:
White Trash, Strapped for Cash, Mouth of Madness, Divided they Fall, Wrong Side of the Tracks, Trained to Kill, Border Patrol
Ammunition: None
Glass Shard/ Knife/Wooden Stake

Item description: The Glass Shard, Knife and Wooden Stake all perform the same executions. All three are used as a stabbing weapon. The Glass Shard and Wooden Stake are both one kill weapons while the Knife can be used for executions multiple times.

Glass shard: When you see your victim and you have no weapons, you have to become a bit inventive. With quick thinking and a steady hand, a PIECE OF GLASS becomes a deadly weapon the can pierce your victims jugular.

Knife: Back to basics, in all hand-to-hand combat situations, a knife comes in handy whether it’s used for a straight out fight or a sneak attack. These are exact replicas of the knives seen throughout Stark weather’s scenes. Handcrafted and individually numbered, these knifes are available exclusively to members.

Wooden Stake: A splinter of wood found in the upper, abandoned area of Starkweather's mansion where Piggsy resides. You can only use it in the level 'Deliverance', and you can only use it against Piggsy.

Hasty: Cash reaches up and jabs the glass shard into the right-side of their neck which results in a fissure of blood spurting out while the hunter reaches for the wound as he falls to the ground.

Violent: Cash grabs the hunter's shoulder and quickly spins them around and jabs them in the stomach with the shard. He then wraps his arm around their neck and stabs them in the chest 3 times and leaves the shard in their chest as he drops the body.

Gruesome: Cash stabs the hunter in the lower-right side of his back which makes the hunter turn around in pain, Cash then puts his arm around the back of the hunter's neck and then takes the glass shard and stabs them in their right eye and then again in their left eye all while the hunter yells from the pain.

Carried by:
-
Scenes:
Born Again, Doorway into Hell, Grounds for Assault, Strapped for Cash, View of Innocentz, Drunk Driving, Mouth of Madness, Kill the Rabbit, Press Coverage, Border Patrol, Deliverance, Brawl Game, Monkey See Monkey Die, Time 2 Die
Ammunition:
-
Glass Shard/ Knife/Wooden Stake
Crowbar

Item description: This jagged metal weapon makes for some quick painful attacks, plus it can be used to break several locks throughout the game.

Hasty: Cash reaches up and jabs the crowbar in the back of the hunter's neck which pierces their throat causing the hunter to fall down gurgling from the blood coming from the wound in their neck.

Violent: Cash takes the hooked end on the crowbar and swings it right into the side of the hunter's neck. The hunter then falls down on his knees trying to grab at the crowbar but then Cash puts his foot on their back and pulls the crowbar out with a horrible crunch as the muscles in their neck are torn away.

Gruesome:Cash jabs the crowbar in the hunter's lower back and then pulls down snapping the spine. The hunter falls down to his knees and then cash takes the crowbar and plunges straight into the top of their skull and moves it around a little bit for good measure. Then he pulls the crowbar out and the hunter's body falls to the ground making a horrible sound as the broken skull and brain fragments move around from the puncture.

Carried by:
Hoods
Scenes:
Doorway into Hell, Road to Ruin, Grounds for Assault, Press Coverage, Wrong Side of the Tracks, Trained to Kill, Border Patrol, Time 2 Die
Ammunition: None
Crowbar
Wooden Bat

Item description: Used for more than just sports, this weapon is a favoured tool of the “Hoods”. Two hits in the face and he’s out! These are actual bats that have been used in Starkweather’s films and have been signed by the individual hunters!

Hasty: Cash hits the hunter on the back of the head which makes them turn around and then he cracks them in the face killing them and they fall down.

Violent: Cash jabs the end of the bat into the hunter's stomach knocking him to his knees. The hunter slowly looks up and then Cash lifts the bat over his head and swings down on the back of the hunter's head killing him.

Gruesome:Cash quickly places the bat across the hunter's throat choking him out until he falls to his knees from lack of air. Cash then steps to the side and uses the hunter's head as a baseball as he swings the bat at their face which makes a horrible crunching sound as the bat cracks their head into pieces causing brain and skull fragments to be splattered all over the place.

Carried by:
Hoods
Scenes:
Doorway into Hell, Road to Ruin
Ammunition: None
Wooden Bat
Blackjack

Blackjack

Item description: A light club that can effectively beat enemies to a pulp, similar to the wooden baseball bat.

Hasty: Cash grabs the hunter's arm, spins them around, and then quickly hits them in the throat. This makes the hunter fall to his knees holding his neck and then Cash hits the hunter on the head 3 more times before they are finally dead.

Violent: Cash clubs the hunter on the back of the head making him fall to his knees. Then Cash puts the blackjack across the hunter's throat and places his knee on the hunter's back and pulls the blackjack toward him eventually breaking their neck.

Gruesome:Cash strikes the hunter on the back of the head and then places the hunter's head under his arm and puts the blackjack across their throat, grabs both ends of the blackjack, and uses it to lift their body off the ground which causes their neck to snap.

Carried by:
Hoods
Scenes:
Doorway into Hell, Road to Ruin
Ammunition: None
Nightstick

Item description: The official weapon of the CCPD (Carcer City Police Department). Whether in a crowd control situation or a routine traffic stop, the Carcer City cops aren’t shy when it comes to their nightsticks. Check out Carcer city riot footage to see this weapon being used by real pros.

Hasty: Cash clubs the enemy in the head about four times until he goes down.

Violent: Cash clubs the enemy once in the head as he falls to his knees. Cash then brings the nightstick over the enemy's head horizontally across his neck and pulls back, effectively choking him. Finally cash kicks the enemy in the back to finish the job.

Gruesome:Cash clubs the enemy twice in the head, then quickly gets them in a headlock before breaking their neck/back.

Carried by:
CCPD
Scenes:
Press Coverage
Ammunition: None
Nightstick
Machete

Machete

Item description: Designed to cut through thick vegetation such as a sugar cane or jungle undergrowth, it also lends itself well to be used as an offensive weapon as well. This is a favoured weapon of the Wardogs who inflict ghastly injuries as seen in “Grounds for Assault”.

Hasty: Cash gives the hunter a good chop to their lower back making the hunter collapse in pain to his knees. Then cash holds their head while he begins to hack away at the side of their neck. After 3 chops the hunter's head is cut clean off and their body falls down.

Violent: Cash steps to the hunter's side and chops them right in the stomach dropping them to their knees. Then Cash holds the back of the hunter's head while he takes 4 swings at the front of the hunter's throat before the head is taken off with the final blow.

Gruesome:Cash does the same as before except he places both hands on the grip of the machete and chops away at the back the of hunter's neck. It only takes 3 gruesomely hard blows to cut their head off.

Carried by:
Wardogs, Monkeys
Scenes:
Grounds for Assault, Divided they Fall, Monkey See Monkey Die
Ammunition: None
Meat Cleaver

Meat Cleaver

Item description: The preferred weapon of the “Smileys”, this handy tool is weighted to cut through meat in a single motion. As seen in the playbacks. Starkweather’s leading man James Earl Cash is also a fan of the cleaver, surprising his enemy by slicing his torso and gripping his hair and decapitating him in three quick chops. As a duel-purpose tool for the kitchen or on the streets of Carcer City, this is one of the most practical tools offered to our members.

Hasty: Cash gives the hunter a good chop to their lower back making the hunter collapse in pain to his knees. Then cash holds their head while he begins to hack away at the side of their neck. After 3 chops the hunter's head is cut clean off and their body falls down.

Violent: Cash steps to the hunter's side and chops them right in the stomach dropping them to their knees. Then Cash holds the back of the hunter's head while he takes 4 swings at the front of the hunter's throat before the head is taken off with the final blow.

Gruesome:Cash does the same as before except he places both hands on the grip of the machete and chops away at the back the of hunter's neck. It only takes 3 gruesomely hard blows to cut their head off.

Carried by:
Smilies
Scenes:
Mouth of Madness, Kill the Rabbit
Ammunition: None
Axe

Axe

Item description: Brought back into fashion by Starweather, this medieval weapon is frequently used by the Innocentz. The hand axe is a deviating weapon.

Hasty: Cash taps the hunter on the shoulder making him turn around to see who it is and then he plants the axe right into the hunter's forehead killing him instantly. Then Cash pulls the axe out of the hunter's skull and lets his dead body collapse on the ground.

Violent: Cash gives a hard chop to the hunter's right-shoulder area causing him to fall to his knees, then Cash digs the axe right into the back of the hunter's head and then pulls it back out.

Gruesome:Cash swings the axe and puts it right in the center of the hunter's lower-back. Then he struggles to pull up along the spinal cord but finally does and the axe comes out toward the top which leaves the hunter to fall down dead.

Carried by:
Innocentz
Scenes:
Drunk Driving
Ammunition: None
Sickle

Item description: Starkweather revives this 18th century weapon in his feature called”Drunk Driving”. The preferred weapon of the ”Innocentz”, the sickle is used much the same it was in the French revolution… grotesquely. In one scene, the “Hero”, the now infamous James Earl Cash, eliminates one of the Innocentz, grabs his sickle and goes on a one-man rampage. Using stealth as an ally, he sneaks up to his prey and eviscerates them.

Hasty: Cash swings the sickle towards the back of the hunters neck and makes the hunter fall to his knees, then he pulls the sickle back out breaking the spine and tearing away at the flesh.

Violent: Cash does a nice under-hand swing between the hunter's legs and catches him right in the family jewels, then cash pull the sickle back toward him ripping away at the skin and other areas.

Gruesome:Cash reaches around and places his left hand over the hunter's mouth while he takes the sickle and guts the hunter from one side of his stomach to the other while the hunter screams in agony, then throws down his body when done.

Carried by:
Innocentz
Scenes:
Drunk Driving, Key Personnel
Ammunition: None
Sickle
Revolver

Item description: Originally devised for the uniformed police this .38 calibre weapon made its way onto the streets of Carcer City and the black market when the police armoury convoy was hijacked last year. Starkweather has armed his hunters with these weapons for many of his movies.

Alternate Names: .38 Revolver
Carried by:
Innocentz, Smilies
Scenes:
Strapped for Cash, View of Innocentz, Graveyard Shift, Mouth of Madness, Doing Time, Kill the Rabbit, Press Coverage, Wrong Side of the Tracks, Trained to Kill
Ammunition: .38 caliber Bullets
Weapon
Ammo
Revolver
Revolver Ammo
Heavy Handgun

Item description: Starweather’s personal henchmen: the Cerberus and Carcer City SWAT teams carry the model 23, with a .40 calibre cartridge. These potent weapons have an unbelievable rate of fire for a semi-automatic pistol. The Heavy Handgun is also known as the "GS model 23".

Alternate Names: Desert Eagle, Avenger Force .50 AE
Carried by: CCPD
Scenes: Border Patrol, Key Personnel
Ammunition: .50 caliber Bullets
Weapon
Ammo
Heavy Handgun
-
Sub-Machine Gun

Item description: Carcer City’s SWAT team are outfitted with this devastating submachine gun. The SPAZ MARK 1 is many gun nut’s weapon of choice, possessing tremendous firepower. The Submachine Gun is also known as the "Spaz Mark 1".

Alternate Names: SPAZ Mark 1
Carried by: SWAT
Scenes: Wrong Side of the Tracks, Trained to Kill
Ammunition: .50 caliber Bullets
Weapon
Ammo
Submachine Gun
-
Nail Gun

Item description: As seen in “Fueled By Hate”, this weapon fires in surprisingly rapid succession. The ammunition is 4 inch stainless steel nails. These weapons are ineffective when fired from anywhere beyond 6 feet. But closer than this, three to four shots aimed at the chest or head can usually bring down your prey.

Carried by:
Skinz
Scenes:
White Trash, Fuelled by Hate, Hard as Nails
Ammunition:
4" Nails
Weapon
Ammo
Nail Gun
Nail Gun Ammo
Hammer

Hammer

Item description: Ideal for home improvement as well as bashing a victim’s head, this utilitarian weapon is great for eye gouging. Made out of galvanised steel, this is a deadly tool that can provide the ultimate headache. These are the actual hammers used in Starkweather’s “Doing Time”.

Hasty: Cash grabs the hunter, spins them around, and then gives a quick blow to the side of the face causing the hunter to let out a moan of pain and a quick spurt of blood before they stumble and fall to the ground.

Violent: Cash hits the hunter on the back of the head causing them to fall to their knees. Then Cash takes hold of their head and tilts it to the side then raises the hammer and cracks them on the side of the head making a hold where blood spurts out and they collapse to the ground.

Gruesome: Cash turns the hunter around and gives a heavy blow to their stomach causing them to double over on their knees with blood pouring out of their mouth. Then cash gives a nasty under-hand swing to the hunter's face making a gruesome sound of the metal of the hammer coming in contact with the skull which causes their head to snap back farther than it normally would. Then the hunter spews out a little more blood and falls forward to the ground.

Carried by:
Smilies
Scenes:
Doing Time
Ammunition: None
Metal Baseball Bat

Item description: Although illegal in the world of professional baseball, legalities are ignored when it comes to Stark weather’s production. As seen in “White Trash” the Skinz are armed with metal baseball bats, inflicting heavy damage to whoever crosses their path.

Hasty: Cash hits the hunter on the back of the head which makes them turn around and then he cracks them in the face killing them and they fall down.

Violent: Cash jabs the end of the bat into the hunter's stomach knocking the wind out of him and also knocking him to his knees. The hunter slowly looks up to see who his killer is and then Cash lifts the bat over his head and swings down on the back of the hunter's head killing him.

Gruesome: Cash quickly places the bat across the hunter's throat choking him out until he falls to his knees from lack of air. Cash then steps to the side and uses the hunter's head as a baseball as he swings the bat at their face which makes a horrible crunching sound as the bat cracks their head into pieces causing brain and skull fragments to be splattered all over the place.

Carried by:
Skinz
Scenes:
White Trash, Fuelled by Hate, Graveyard Shift, Doing Time, Hard as Nails
Ammunition:
None
Metal Bat
Sawed-Off Shotgun

Item description: A sawed off shotgun, in which the barrels are sawed off to become shorter, for a purpose of the pellets inside the shells to spread out over a vast area. The powerhouse of short rage weapons, the sawed –off 12 gauge can sever a man in half in a single blast. The blast is also so immerse that it throws the person it hits. The damage from this weapon is reduced if the person is more than 15 feet away. These weapons are favoured by the Innocentz and can be seen in Starkweather’s up coming feature “Graveyard Shift”.

Carried by: Innocentz, Monkeys
Scenes: Grounds for Assault, Strapped for Cash, View of Innocentz, Drunk Driving, Graveyard Shift, Mouth of Madness, Doing Time, Divided they Fall, Press Coverage, Monkey See Monkey Die
Ammunition:
12 Gauge Cartridges
Weapon
Ammo
Sawed Shotgun
Shotgun Ammo
Shotgun

Item description: Item description: Weapon of choice of the Smileys, the SAP features smooth action and fast reload for a manual pump action repeater. The Shotgun is also known as the "Sap-12". A close up shot with this is more than enough to decapitate a hunters head.

Alternate Names: SAP-12
Carried by: Ramirez, Wardogs, SWAT
Scenes:
Wrong Side of the Tracks, Trained to Kill, Border Patrol
Ammunition: 12 Gauge Cartridges
Weapon
Ammo
Shotgun
Shotgun Ammo
Sniper Rifle

Item description: As seen in Starkweather’s production, the corrupt Carcer City Police force has been outfitted with a IDK Type 2 Sniper. A necessity for any hardcore collector, these are a must have. The Sniper Rifle is also known as the "IDK type 2 Sniper".

Alternate Names: IDK Type 2 Sniper
Carried by: Wardogs, CCPD, Cerberus
Scenes:
Divided they Fall, Press Coverage, Wrong Side of the Tracks, Trained to Kill, Border Patrol
Ammunition: 7.62 x 51mm bullets
Weapon
Ammo
Sniper Rifle
Sniper Rifle Ammo
Tranquilizer Rifle

Item description: The exact replica of the ones used by the Wardogs in Starkweather’s film “Grounds for Assault” . These guns are the same types used by zookeepers as well as veterinarians. The extremely powerful .50 calibre immobilisation darts are filled with powerful sedatives, dosed to immobilise primates and small mammals. This dose will temporarily immobilise a human being. However, if shot in the jugular, the victim will be near death.

Carried by: Wardogs
Scenes: Grounds for Assault, Strapped for Cash
Ammunition: .50 caliber Darts
Weapon
Ammo
Tranquilizer Rifle
Tranquilizer Rifle Ammo
Assault Rifle

Item description: Starkweather’s hand selected henchmen, the Cerberus, are equipped with the Defender Mark 1. These weapons can be fully automatic three-round burst , and single shot. The Assault Rifle also goes by the name of the "Defender Mark 1". Your pretty much dead if you get caught out in the open when this weapon is being fired, the same applies for the hunters.

Alternate Names: Defender Mark 1, M16
Carried by: Cerberus
Scenes:
Kill the Rabbit, Border Patrol, Key Personnel, Deliverance
Ammunition: 5.56 x 45mm bullets
Weapon
Ammo
Assault Rifle
Assault Rifle Ammo
Chainsaw

Item description: The signature weapon of Piggsy, this tool will cut through human limbs like they were papier-mâché. Piggsy purposely leaves the blades dull so that maximum pain and damage will be incurred. These special edition chainsaws have Piggsy’s signature…. an X, signed on the blade, definitely a collectors item.

Hasty:Cash leans back with the chainsaw and aims at the hunters head and in one clean swipe cuts his head clean off. The hunter then drops to the ground while the blood pours out from his neck.

Violent: Cash sticks the chainsaw into the back of the hunter, and then reeves it up a few times while it’s still deep between the hunter’s shoulders. He then pulls it back out of the hunter and the blood splatters over the camera while the victim falls to the ground.

Gruesome: Cash rams the chainsaw, from above, into the hunters head shattering it into pieces. He then starts raving the chainsaw within the hunter’s neck region. He then pulls it out, and blood goes all over the camera.

Carried by: Piggsy
Scenes: Deliverence, Time 2 Die
Ammunition: None
Chainsaw
 
Manhunt Uncut is Copyright 2005-2006+ and is part of the Game Devotion Network.